Model III: The Longitudinal Star Gate 14 Model: An In-Depth Perspective of Sequential Conglomerates Informatics. Edition 1
by Siafa B. Neal
Advance Chess: A Pre-Dawn to the Age of Superlative Bionic Robotic Intelligence Capabilities.
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GAMES / Chess
Feb 13, 2013
Books by Siafa B. Neal
Reminiscing through the quiet contemplations in the corners of my mind, like the gentle meandering streams of viscous channel flow, with its ever so fluid twists, turns and churns, along the seemingly endless river banks, where the streams erode the land, I cannot help but find my true self, in an endless barrage of possibilities and problematic probabilities, yet, while enjoying those inspirational moments in time while contemplating my next move, I cannot help but sigh, at the momentous capacity of knowing the seemingly endless, in-fathomable depths of my learning capacities. The game in question, yet, as you may surmise, without doubt, is not the conventional game of classical Chess, but rather, the beginnings of an exponential conglomerate of the space-age game of 3-Dimensional Chess, where the contenders are more likely to be closely human resembling programmable Robots or Androids that have human-like response, action-reaction behavioral inter-phases. It is without doubt, in order to be ahead of the curve of Advance Chess engagements, purchasing this book and the Board Game Model, which incidentally sells separately due to logistics problems of distribution, storage, marketing and advertising, as well as the supplemental Compact Disc (C.D.), does ignite an oasis of pragmatic knowledge gravitating towards and promoting upwards an individual’s Advance Chess playing Skills. It is at this juncture, in reference to the connecting issues of Advance 3-D Chess and artificial Robotic Intelligence, I pose the following questions to you, the Reader, “Are we there yet?” and “How long does it take?”
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Do you sometimes find that the classical game of conventional chess a bit boring ? Are you eager to learn the new, exciting concepts of Advance
3-D Chess ? If this is true , then this book will likely meet or even exceed your wildest expectations.
Model III: The Longitudinal Star Gate 14 Model, raises the bar of conventional chess to higher levels of sophistication with challenging , new exciting concepts of Advance 3-D Matrix Vector Chess. The book which provides an out-of-the-box learning experience about the complexities and challenges of strategic games which are mind-boggling and mind-baffling, allows readers who desperately want to divulge into the pseudo-dynamics and quasi-kinetics World of Chess to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capacities. This book also permits readers to explore and to exhaust the tapestry of the intense psychological warfare of Matrix Chess under the philosophical guidance of exhausting the possibilities to newer approaches to life. Everyone from the beginner to master of the game of chess can appreciate the true value of Model III which provides finger-nail-biting , seat-gripping excitement and
pizzazz. This book also enables chess enthusiasts to test their intelligence capabilities concerning matters with regards to Logistics and Strategics Planning and Analysis and additionally advocates the World of 3-D Chess.
Model III which is a must-have chess novelty book , presents Diagrams , Illustrations , Drawings and Photos about the space-age Advance Chess games- tools that makes relearning the game entertaining and easy to understand. This book also offers statements that displays symbolic mathematics and spatial relationships of the chess piece movements. The language of chess is indeed an expression of mathematical spatial relativity. By elevating the conventional game into a new and unique sphere, players may progress into the advance stages of 3-Dimensional chess.
Model III : The Longitudinal Star Gate 14 Model is a once-in-a-lifetime book that provides readers with the ultimate battle plan, entertains chess fans who have higher expectation of the game and allows readers who have an open mind and who are receptive to the newer challenges of 3-D Chess to reexamine their Diagnostic and Prognostic approaches to the game.
Readers who benefit from my book are :
1. those who may find that the classical game of conventional chess a bit boring.
2. those chess readers who are eager to learn the new , exciting concepts of Advance
3-D Matrix Chess.
3. those readers who are chess enthusiasts and have high expectations of the game.
4. those readers who have an open mind and are receptive to the new challenges of the game of chess.
5. those readers who seek finger-nail-biting , seat-gripping fun and excitement in the new exciting games of Advance 3-D Chess.
6. those readers who crave for hours of entertainment with non-conventional , out-of-the-box strategic games that are mind-boggling and mind-baffling.
7. readers who are avid Chess Players and who may fall in the spectral range ranks of Beginners , Intermediates , Semi-Professional and Professionals.
8. readers who play chess as a a hobby and who take joy in experiencing for the first time the learning experience about the complexities and challenges of the intense psychological warfare of Matrix Chess.
9. readers who crave for the ULTIMATE battle plan war games.
10. chess readers who desperately want to divulge into the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capacities.
11. those chess readers who may want a different perspective to their intelligence tests for Logistics and and Strategics Diagnostics and Prognostics Analysis.
12. chess readers who want to acquire the new , exciting gaming knowledge of 3-D chess and want to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical game of conventional chess.
13. chess readers who crave for the ULTIMATE Collector's item in Chess gaming.
This book offers some important lessons for those readers who are open minded to newer opportunities to explore and to exhaust the tapestry of psychological warfare under the philosophical guidance to exhaust the possibilities to newer approaches to life. The book allows readers to Live for Greatness. The Greatness which comes their mind and heart. It espouses the philosophy that " You are what you think and you think therefore you are. " The book dares readers to explore and to rediscover their innate dormant passion for excellence in their quintessential cognition quest in a journey that provides fun and entertainment during the process.
The legacy that I would leave behind for others to follow and emulate is to provide pioneering efforts in rediscovering and advancing the concepts of Advance 3-D Chess gaming and hopefully aspire others to not only allow the game to materialize into an Olympic sport where both humans and robots are competing participants but to also serve as a recreational activity for but Astronauts and Martian colonists alike on the Martian planet.
My book differentiates from other similar chess genre books on the market in that it offers special unique Diagrams , Illustrations , Drawings and Photos about the space-aged games of Advance 3-D Chess , the first of any kind that is available in the marketplace. The illustrations in my chess book makes learning from it fun and easy to understand. The book also provides Equations that display the symbolic mathematical relationships of the chess piece movement and relativity. The language of chess is indeed an expression of mathematical spatial relativity.
In summary, this book adds excitement and pizzazz to what may seem to be a boring conventional chess game. I have come up with newer ways of playing chess using 3-Dimensional models to enhance the potential dynamics and kinetics of the game. This allows players to exhaust and to explore the possibilities of the game of chess thus raising the bar to higher levels of sophistication.
I wrote this book to add excitement and pizzazz to the game of chess whose etiquette was taught to me by my Dad , the Late David Franklin Neal , Sr. My intent is to allow chess players to tap into the 3-D chess game tapestry of almost unlimited possibilities and probabilities.
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About Siafa B. Neal
I dedicate the entirety of this book to my Savior, Jesus Christ for His tender Divine Mercies for sparing my life. I also dedicate this book to my loving mother, Anna B. Neal, through whose unconditional love and compassion allows me to complete this book. My fond memories jolt back to my youthful days when my dad, David Franklin Neal, Sr., taught me my first lessons in the etiquettes of classical chess. Unfortunately, my junior brother Franklin never seem to respect those etiquettes in those times when he was about to lose the game. He would simply scatter the pieces across the chess board. I am not sure if he would still do the same today. HA, HA. It is funny that old habits or inclinations to those habits sometimes never seem to fade away. The fascination of International Chess Competitions among professional players, like the Grand Masters from Russia, Gary Karpov, Kasparov and Vladimir Kraminik and the Grand Masters from the U.S.A. , Bobby Fisher and Paul Morphy, intuitively spark my desire to design chess games that require higher degrees of cognitive elasticity. My experiences in past chess games at the noncompetitive levels reflects a state of boredom. I find that by raising the levels of cognitive techniques, rules and applications of this mental warfare, an avid chess enthusiast would find no comparison to the scope, brevity, depth, dexterity and richness this Advance Chess game offers, to which may I add, was my design and may someday be marketable world wide. This brings into mind how little, we, as masters of the planet, use our mental capabilities for our daily decision making processes. We only use a minuscule fraction of our total mental capacities and thus cease to develop our minds to their full potentials thereby leaving it to remain in its infancy. The brevity of computers or application robotics, in conjunction with artificial intelligence, in comparison to the human mind is comparable to just a speck of sand along a vast ocean floor. The link to today’s progressive technologies has only widened the expanse of our understanding of the human mind and its network complexities. An adaptable developing mind is capable of adjusting and surviving the pressures of today’s rapid technological progression. The frequent use of the techniques that apply to the games of Advance Chess does produce, from my understanding of the biological synaptic composition of our minds, an alert conscious mind which is relatively free from the drawbacks of Attention Deficit Hypertension Disorder (A.D.H.D.) that is an ailment of many people globally. Thus, the techniques of play in the Advance Chess games require the use of a keen sense of concentration and a awareness of the rules and regulations pertaining to the model in question. This follows a common phrase, “Use it, or lose it.” The key to a successful completion for any Player in the Advance Chess Games is the willingness to have an open mind and a particularly keen awareness of the techniques, rules and applications that apply to that particular model. When I play Advance Chess whether it is solitaire (with an imaginary opponent) or with a challenger, I almost always apply the motto: “When you have exhausted all the possibilities, whatever remains, however infintesimal, then becomes a possibility.” Enjoy and have fun while at play because, “You are what you think.” After all, it is not so much about the thrill of winning games as it is about the ardent quality of play as it relates to the rules and applications that precedes the Patterns and Processes of the logic sequential premise that Advance Chess offers.
Name : Siafa B. Neal
Address: 5730 Dogwood Street,
San Bernardino , CA 92404
Phone: (909) 886-4312
Fax : same
Cell phone: (909) 327-8078